Warehouse North Pole Research Base Singing Towers of Darillium Stormcage Containment Facility Temple of Atropos The Dining Car The Doctor's Childhood Barn The Drum, Mining Facility Commander, Theme, and Strategy Paradox Power is a Temur deck focused on the new paradox mechanic, which rewards you for casting spells from zones other than your hand
While some might argue the original Sorin Markov is the strongest, given its ability to put an opponent to 10 life, its only really great in certain Commander builds
The back half of the new Elesh NornElesh Norn from March of the Machine gives us an army in a can, double strike for all our creatures in the second chapter, and it scours the board, leaving our army of Phrexians intact
Some of the vast range of abilities include effects like: Banish a character or item Damage or heal a character Draw cards, or look at the top few cards of your deck Gain Lore or steal your opponents Lore Exert an opponents character or ready one of yours There are many more, and different ink colors tend to have more of certain abilities
This blue, black, and red deck is called a Group Slug deck, a twist on the traditional group hug archetype