Well, what's not to like is the biggest weakness of our deck: If you cast the last burn spell out of your hand, and Niv-Mizzet, VisionaryNiv-Mizzet, Visionary gets removed in response, then the deck is completely dead in the water
Its OK at turning off Uro / Snapcaster Mage / Dreadhorde Arcanist , but so is Scavenging Ooze and thats a much better card
When Teval attacks, you mill three cards and ramp, and when cards leave your graveyard, you make a 2/2
Locations also have a Lore Value that scores at the start of every turn
Planeswalkers like Saheeli, Sublime Artificer are particularly synergistic with Vadrok, Apex of Thunder, as they can create creatures that Vadrok can later mutate into, even if the planeswalker is removed