One card with this effect is the Sadistic Sacrament, which is expensive in terms of mana, and so it tends to be played too late in the game to have a strong effect
Playmaker declared that his revenge was over, that he'd overcome the abyss of destiny in this Duel, and they'd seize a new future together (in the dub, that if Varis really agreed with his father's plans, he wouldn't have tried to save Playmaker ten years ago, that knowing that, Playmaker could no longer justify his desire for revenge, so if he could change, so could Varis, and that if they're both no longer tied down by their past, then the future was wide open for them to create)
Towards the end of the session, not only did I have a better grapple on the deck, but on how to pilot a multicolored deck in standard in general
You can check it on the official IGNOU result portal using your enrollment number
But the way to get there is what makes Gwent a true challenge