Ive got Tooth and Nail in here as a reanimation spell, mainly because its a nice way to put two creatures that youve naturally drawn onto the battlefield that you may not otherwise be able to cast, though if youve enough mana to pay the entwine cost, by all means go into the deck and put the two biggest and baddest creatures onto the battlefield
Also, I just really like Virtue of the Silent
Creatures can't be blocked this turn
8 Kediss, Emberclaw Familiar Rograkh already rewards you for building him up into a one-Kobold wrecking crew with Aura and Equipment buffs, and Kediss multiplies that power by the number of opponents you have, ensuring no one is left out of your murderous rampage
Kronk, Junior Chipmunk The damage, the damage meant for Kuzco Though he may have a reputation as a lovable himbo in The Emperors New Groove, Kronk in Rise of the Floodborn is decidedly nastier