With an average of four legendary in a box and one enchanted per case, Im at a point where its not worth opening packs anymore
Fire Spin and Sand Trap form areas-of-effect on the ground you can try and lure enemies to stand in, while Spikes throws a bunch of hazards all over the place
Without the many strong artifacts like Caltrops, Al-Abara's Carpet, Horn of Deafening, Farseek Mask, Leonin Bladetrap and more, wed have a great idea for punishing attackers or keeping yourself safe with very few tools to actually make it work
Both of these mechanics are incredibly thematic, and look like a ton of fun to play with
BPhillipYork: This is a less good, but still good, red version of Meathook Massacre which is a bonkers card